AMD has announced deals with three major display scaler vendors to get its FreeSync adaptive display technology, and its commercial implementation, into products by the end of the year.
AMD revealed that it had been working on technology for altering the refresh rate of a display to match the framerate of displayed content
back in January as a licence-free alternative to Nvidia's proprietary
G-Sync system. In May, the Video Electronics Standards Association (VESA) confirmed that it had officially adopted a variant of FreeSync as part of the
DisplayPort 1.2a standard under the name Adaptive-Sync, following its introduction in laptop devices some years earlier.
Now, AMD has signed up three of the biggest scaler manufacturers to implement Adaptive-Sync and FreeSync into products before the end of the year. Realtek, Novatek and MStar have all agreed to put FreeSync into their future scalers, chips which are responsible for modifying the incoming signal - such as increasing or decreasing the resolution - to suit the display panel's native properties.
'
Our customers are really excited about AMD's FreeSync technology,' claimed Yee-Wei Huang, vice president at Realtek, of the move. '
The benefits of FreeSync for gaming are clear and we believe adopting the DisplayPort Adaptive-Sync industry standard by VESA is the best approach to make this display technology widely available for everyone.'
The new scalers, promised to hit the market by the end of the year, will support FreeSync and Adaptive-Sync as well as the usual features of picture scaling, on-screen displays, DisplayPort High Bit-Rate Audio and legacy HDMI and DVI input types - although these, naturally, won't include the adaptive refresh technology. Display panels of up to Full HD at 144Hz or Ultra HD at 60Hz will be supported in the first generation, the companies have confirmed. Those wishing to make use of the feature will require an AMD Radeon R7 or R9 Series graphics card with DisplayPort 1.2a support and a yet-to-be-released driver with FreeSync support burned in. Initially, only single-monitor setups will be supported, with multi-monitor users to be catered to in a later update.
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