Microsoft's Phil Spencer has hinted that the Xbox One console is to gain support for keyboard and mouse input, a move which would make streaming from Windows 10 to the device a possibility.
The third in Microsoft's Xbox generation, the Xbox One returns to its roots with a fairly traditional PC-like architecture. While it may be powered by an x86 AMD APU, though, the device is clearly targeted as a console and not a PC - which extends to its lack of support for input devices other than joypads, joysticks and wheels while in-game. While it recently gained the ability to stream games to any Windows 10 device, the console still lacks support for the traditional PC control system of keyboard and mouse - but that, Xbox head Phil Spencer has claimed, is due to change.
In a discussion on Twitter regarding the possibility of streaming from a Windows 10 machine to the Xbox One, rather than the other way around, Spencer
explained '
Yep, keyboard and mouse support for Xbox would need to be there for this to work, [but] those aren't far away.'
If the Xbox One gained the ability to play games with a keyboard and mouse, one of the biggest differences between the console platform and a gaming PC would disappear: the lack of precision and performance for certain games, especially first-person shooters and real-time strategy titles, afforded by a joypad. It wouldn't be without precedence: Sega released a keyboard and mouse pack for its ill-fated Dreamcast console, and while they were built with web-browsing and communications in mind they also worked with first-person shooters - including Quake III Arena, which allowed cross-platform play between PCs and the Dreamcast.
Sadly, Spencer stopped short of announcing a release date for keyboard and mouse support - and as for the idea of streaming Windows 10 content to the Xbox One, '
I like the idea of Win10->Xbox One streaming,' he explained, '
but don't have a plan yet.'
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