Discussing the future of MMO EVE Online at E3 2012, developer CCP revealed that it has a 30 year plan for the game and is confident it can realise that aim.
Speaking to
Massively, Creative Director Torfi Olafsson said that much of EVE's success comes down to keeping a core team consistently involved with the product.
“
The development team has grown along with the revenue," said Olafsson , "[But] we’ve never scaled down or switched over to a live team or a skeleton team.[/i]"
Many MMOs change too much content over their lifetimes, ruining the game or diluting it away from the original vision implied Olafsson. Keeping a level of consistency has allowed EVE to mostly avoid that issue and gives it a good chance of continuing to grow until it's 30 year anniversary.
“
EVE’s content is its people. When there’s more people, there’s more content going on, and if it becomes too saturated [in terms of hardware], we’ll throw in another server. But it’s still the same universe,”
EVE Online is currently celebrating its ninth year and is close to breaking its all-time subscriber record even as we speak - though that's likely to be shattered when
Dust 514 eventually launches for PlayStation 3.
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