Developer Capybara Games has announced an indefinite delay to its upcoming roguelike Below, just as the game was due to launch.
Due to launch this summer on Windows and Xbox One, Capybara's Below was announced way back at the Electronic Entertainment Expo (E3) 2013. Even then, the game was said to have been in development for several years, building on the principles set down by Rogue and its successors and imitators including permanent deaths and heavy difficulty. The first playable demo of the title was released in 2014, with Capybara setting a summer 2016 launch date with timed exclusivity for Microsoft's platforms.
Sadly, that date is to pass with no release. '
We told you Below would be out this summer. Our team worked hard to make that deadline a reality. But after a strong push, we’ve decided it isn’t ready,' the team admitted in a
blog post announcing the delay. '
We did a lot of soul searching. We knew we wanted to get it into your hands as soon as possible. We knew the game was there, and we’re super proud of it, but we also knew it needed more time to make sure it lives up to our studio’s standards, and the quality that you expect from our games. From the very beginning, Below has been our most ambitious undertaking, and we’re just not quite done excavating its depths, or polishing all of its facets.'
Capybara has declined to put a schedule on the game's revised launch, stating instead that '
we will be going dark while we take the time that we need to complete Below without compromise. The next time you see a major Below update, that means our game has a firm release date, which we’ll share.' No indication has been provided on how long this process will take.
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