Silicon Knights boss Denis Dyack has accused Epic of defruading the games industry when promoting the Unreal Engine 3, the engine which powers Silicon Knights latest game the Xbox 360 RPG
Too Human. The Unreal Engine 3 is also used in games such as
BioShock and
Unreal Tournament 3. It is the most popular third party engine currently available.
Dyack claims that the four-development of
Too Human would have been considerably shortened if Epic had not misled other developers about what the UE3 engine can actually accomplish. Silicon Knights is currently in the process of suing Epic for that very reason.
"
Too Human has been a four-year development cycle and it would have been out even quicker, but we had to re-write the engine because of all the Epic stuff," Dyack told
Develop in a recent interview.
"
The trial is proceeding; we feel really good about our claims, and we're hopeful that justice will be done. We all feel really strongly that they have defrauded us, and a major portion of the industry."
Silicon Knights first began their lawsuit in July last year, accusing Epic of failing to deliver development resources on time, not providing full and adequate support for the engine and using funds from the deal to promote their own game,
Gears of War which also uses the UE3 engine.
Epic meanwhile has insisted that there was plenty of support and resources provided as part of the deal. Epic has also counter-sued Silicon Knights amidst claims that SK breached the agreement by using the engine resources intended for
Too Human to also develop a game for SEGA.
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