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Budget in price, mainstream in aspiration.
Open-source release for latest engine version.
John Carmack reckons the next-gen will last a long time.
Bethesda has set id Software's Wolfenstein 3D free in celebration of twenty years of Nazi killing.
We take a look at the id Tech 5 engine and graphics tweaks in the PC version of Rage.
A new patch for the PC version of Rage restores the ability to tweak performance.
Are megatextures all that? We look at id Software's latest shooter and racer, Rage.
id Software has confirmed the system requirements for Rage.
We give into road rage and drive angry in this ranting preview of id's Rage.
John Carmack has confirmed that id Software will continue the tradition of releasing old source code.
John Carmack states that mobile gaming is the future.
Developer John Carmack outlines the direction that would like to take the Quake series.
id Software is sceptical about the Wii U's ability to cater for the hardcore market.
id's Tim Willits says that longer console lifespans lets developers perfect game design.
id Software has confirmed that upcoming FPS, Rage, will include a level editor.
Co-founder of id Software reveals that 'inertia' is the main reason why id has stuck by OpenGL.
Bethesda Softworks has said that id Software's upcoming Rage is unlikely to get a playable demo.
John Romero, who worked on Doom and Quake, is now a consultant on a Facebook game.
Zenimax Media has acquired Arkane Studios.
Google has ported a multiplayer-capable version of Quake 2 to browsers to show off HTML5.
id Software's John Carmack has said that Rage may not support dedicated servers either.
Don Ivan Punchatz, the artist behind the artwork on the original Doom box, has died of cardiac arrest.
October 14 2021 | 15:04